Files
front_linux/LFtid1056/client2.cpp

496 lines
15 KiB
C++

#include "client2.h"
#include "PQSMsg.h"
#include "dealMsg.h"
#include <iostream>
#include <cmath>
#include <cstring>
#include <cstdlib>
#include <vector>
#include <memory>
#include <mutex>
#include <unordered_map>
// 配置参数
constexpr int BASE_RECONNECT_DELAY = 5000; // 基础重连延迟(ms)
constexpr int MAX_RECONNECT_DELAY = 60000; // 最大重连延迟(ms)
constexpr const char* SERVER_IP = "101.132.39.45"; // 目标服务器IP"101.132.39.45"
constexpr int SERVER_PORT = 1056; // 目标服务器端口1056
static uv_loop_t* global_loop = nullptr;
static uv_timer_t monitor_timer;
extern SafeMessageQueue message_queue;
// ClientContext 实现
ClientContext::ClientContext(uv_loop_t* loop, const DeviceInfo& device, int index)
: loop(loop), state(ConnectionState::DISCONNECTED),
reconnect_attempts(0), shutdown(false), device_info(device), index_(index) {
recv_buffer_.reserve(4096); // 预分配4KB缓冲区
// 初始化 TCP 句柄
uv_tcp_init(loop, &client);
client.data = this;
// 初始化定时器
uv_timer_init(loop, &timer);
timer.data = this;
// 初始化重连定时器
uv_timer_init(loop, &reconnect_timer);
reconnect_timer.data = this;
}
ClientContext::~ClientContext() {
stop_timers();
close_handles();
}
void ClientContext::init_tcp() {
if (!uv_is_active((uv_handle_t*)&client)) {
uv_tcp_init(loop, &client);
client.data = this;
}
}
void ClientContext::start_timer() {
if (!uv_is_active((uv_handle_t*)&timer)) {
uv_timer_start(&timer, on_timer, 6000, 6000);
}
}
void ClientContext::start_reconnect_timer(int delay) {
if (!uv_is_active((uv_handle_t*)&reconnect_timer)) {
uv_timer_start(&reconnect_timer, try_reconnect, delay, 0);
}
}
void ClientContext::stop_timers() {
if (uv_is_active((uv_handle_t*)&timer)) uv_timer_stop(&timer);
if (uv_is_active((uv_handle_t*)&reconnect_timer)) uv_timer_stop(&reconnect_timer);
}
void ClientContext::close_handles() {
if (!uv_is_closing((uv_handle_t*)&client)) {
uv_close((uv_handle_t*)&client, nullptr);
}
if (!uv_is_closing((uv_handle_t*)&timer)) {
uv_close((uv_handle_t*)&timer, nullptr);
}
if (!uv_is_closing((uv_handle_t*)&reconnect_timer)) {
uv_close((uv_handle_t*)&reconnect_timer, nullptr);
}
}
// 添加接收数据到缓冲区并处理
void ClientContext::append_and_process_data(const char* data, size_t len) {
std::lock_guard<std::mutex> lock(buffer_mutex_);
// 添加到缓冲区
recv_buffer_.insert(recv_buffer_.end(), data, data + len);
// 处理缓冲区数据
process_buffer();
// 检查缓冲区大小防止内存溢出
if (recv_buffer_.size() > 10 * 1024 * 1024) { // 10MB限制
recv_buffer_.clear();
std::cerr << "[Device " << device_info.device_id
<< "] Buffer overflow, cleared\n";
}
}
// 注意:这个函数必须在 buffer_mutex_ 已被锁定的情况下调用
void ClientContext::process_buffer() {
constexpr int MSG_HEAD_LEN = 6; // 最小包头长度
while (true) {
// 检查缓冲区大小是否足够解析包头
if (recv_buffer_.size() < MSG_HEAD_LEN)
break;
// 云服务器状态报文检查 (EB 90 EB 90)
if (recv_buffer_.size() >= 4 &&
recv_buffer_[0] == 0xEB && recv_buffer_[1] == 0x90 &&
recv_buffer_[2] == 0xEB && recv_buffer_[3] == 0x90) {
const int packageLen = 150; // 固定长度
if (recv_buffer_.size() < packageLen)
break;
// 提取完整报文
std::vector<unsigned char> packet(
recv_buffer_.begin(),
recv_buffer_.begin() + packageLen
);
// 从缓冲区移除已处理数据
recv_buffer_.erase(
recv_buffer_.begin(),
recv_buffer_.begin() + packageLen
);
// 放入消息队列
put_packet_into_queue(packet);
continue;
}
// 标准报文检查 (EB 90)
if (recv_buffer_[0] != 0xEB || recv_buffer_[1] != 0x90) {
// 非法包头,清空缓冲区
recv_buffer_.clear();
break;
}
// 解析包长度 (小端序)
if (recv_buffer_.size() < 6)
break;
uint16_t body_len = (recv_buffer_[4] << 8) | recv_buffer_[5];
const int packageLen = body_len + 10; // 基础长度+扩展
if (recv_buffer_.size() < packageLen)
break;
// 提取完整报文
std::vector<unsigned char> packet(
recv_buffer_.begin(),
recv_buffer_.begin() + packageLen
);
// 从缓冲区移除已处理数据
recv_buffer_.erase(
recv_buffer_.begin(),
recv_buffer_.begin() + packageLen
);
// 放入消息队列
put_packet_into_queue(packet);
}
}
void ClientContext::put_packet_into_queue(
const std::vector<unsigned char>& packet)
{
deal_message_t msg;
msg.device_id = device_info.device_id;
msg.mac = device_info.mac;
msg.points = device_info.points;
msg.length = packet.size();
msg.data = static_cast<char*>(malloc(msg.length));
memcpy(msg.data, packet.data(), msg.length);
if (!message_queue.push(msg)) {
free(msg.data);
std::cerr << "[Device " << device_info.device_id
<< "] Queue full, dropping packet\n";
}
}
/* 缓冲区分配回调 */
void alloc_buffer(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
buf->base = new char[suggested_size];
buf->len = suggested_size;
}
/* 数据读取回调 */
void on_read(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
ClientContext* ctx = static_cast<ClientContext*>(stream->data);
if (nread < 0) {
if (nread != UV_EOF) {
std::cerr << "[Device " << ctx->device_info.device_id
<< "] RECV ERROR: " << uv_strerror(nread) << std::endl;
}
uv_close((uv_handle_t*)stream, on_close);
delete[] buf->base;
return;
}
if (nread > 0) {
// 使用公共方法添加并处理数据
ctx->append_and_process_data(buf->base, nread);
std::cout << "on_read: " << ctx->device_info.mac << " get " << nread << " bytes" << std::endl;
}
delete[] buf->base;
}
/* 数据写入回调 */
void on_write(uv_write_t* req, int status) {
ClientContext* ctx = static_cast<ClientContext*>(req->handle->data);
if (status < 0) {
std::cerr << "[Device " << ctx->device_info.device_id
<< "] SEND ERROR: " << uv_strerror(status) << std::endl;
}
std::cout << "on_write: " << ctx->device_info.mac << " down!" << std::endl;
delete[] static_cast<char*>(req->data); // 释放发送数据缓冲区
delete req; // 释放写入请求
}
/* 定时发送回调 */
void on_timer(uv_timer_t* handle) {
ClientContext* ctx = static_cast<ClientContext*>(handle->data);
if (ctx->state != ConnectionState::CONNECTED) {
return;
}
std::cout << "on_timer: " << ctx->device_info.mac << " send!"<< std::endl;
// 使用装置自己的MAC地址生成登录报文
auto binary_data = generate_frontlogin_message(ctx->device_info.mac);
// 调用发送函数
send_binary_data(ctx, binary_data.data(), binary_data.size());
//ClientManager::instance().send_to_device(ctx->device_info.mac, binary_data.data(), binary_data.size());
// 根据装置状态发送其他数据
if (ctx->device_info.status == 1) { // 在线状态
// 可以发送装置配置信息或测点数据
}
}
/* 发送二进制报文函数 */
void send_binary_data(ClientContext* ctx, const unsigned char* data, size_t data_size) {
if (ctx->state != ConnectionState::CONNECTED) {
std::cerr << "[Device " << ctx->device_info.device_id
<< "] Cannot send: not connected" << std::endl;
return;
}
uv_buf_t buf = uv_buf_init(const_cast<char*>(reinterpret_cast<const char*>(data)), data_size);
uv_write_t* write_req = new uv_write_t;
// 复制数据以确保安全
char* data_copy = new char[data_size];
memcpy(data_copy, data, data_size);
write_req->data = data_copy;
int ret = uv_write(write_req, (uv_stream_t*)&ctx->client, &buf, 1, on_write);
if (ret < 0) {
std::cerr << "[Device " << ctx->device_info.device_id
<< "] uv_write failed: " << uv_strerror(ret) << std::endl;
delete[] data_copy;
delete write_req;
}
}
/* 连接关闭回调 */
void on_close(uv_handle_t* handle) {
ClientContext* ctx = static_cast<ClientContext*>(handle->data);
ctx->state = ConnectionState::DISCONNECTED;
std::cerr << "[Device " << ctx->device_info.device_id << "] Connection closed" << std::endl;
ctx->stop_timers();
if (!ctx->shutdown) {
int delay = BASE_RECONNECT_DELAY * pow(2, ctx->reconnect_attempts);
delay = delay > MAX_RECONNECT_DELAY ? MAX_RECONNECT_DELAY : delay;
std::cout << "[Device " << ctx->device_info.device_id
<< "] Reconnecting in " << delay << "ms (attempt "
<< ctx->reconnect_attempts + 1 << ")" << std::endl;
ctx->reconnect_attempts++;
ctx->start_reconnect_timer(delay);
}
}
/* 尝试重连 */
void try_reconnect(uv_timer_t* timer) {
ClientContext* ctx = static_cast<ClientContext*>(timer->data);
if (ctx->state != ConnectionState::DISCONNECTED || ctx->shutdown) {
return;
}
std::cerr << "[Device " << ctx->device_info.device_id << "] Attempting reconnect" << std::endl;
ctx->init_tcp();
ctx->state = ConnectionState::CONNECTING;
struct sockaddr_in addr;
uv_ip4_addr(SERVER_IP, SERVER_PORT, &addr);
uv_connect_t* req = new uv_connect_t;
req->data = ctx;
int ret = uv_tcp_connect(req, &ctx->client, (const struct sockaddr*)&addr, on_connect);
if (ret < 0) {
std::cerr << "[Device " << ctx->device_info.device_id
<< "] Connect error: " << uv_strerror(ret) << std::endl;
delete req;
uv_close((uv_handle_t*)&ctx->client, on_close);
}
}
/* 连接建立回调 */
void on_connect(uv_connect_t* req, int status) {
ClientContext* ctx = static_cast<ClientContext*>(req->data);
delete req;
if (status < 0) {
std::cerr << "[Device " << ctx->device_info.device_id
<< "] Connect failed: " << uv_strerror(status) << std::endl;
if (!uv_is_closing((uv_handle_t*)&ctx->client)) {
uv_close((uv_handle_t*)&ctx->client, on_close);
}
return;
}
std::cerr << "[Device " << ctx->device_info.device_id << "] Connected to server" << std::endl;
ctx->state = ConnectionState::CONNECTED;
ctx->reconnect_attempts = 0;
uv_read_start((uv_stream_t*)&ctx->client, alloc_buffer, on_read);
ctx->start_timer();
}
/* 初始化所有客户端连接 */
void init_clients(uv_loop_t* loop, const std::vector<DeviceInfo>& devices) {
auto& manager = ClientManager::instance();
manager.set_loop(loop); // 使用公共方法设置事件循环
for (const auto& device : devices) {
manager.add_device(device);
}
}
/* 停止所有客户端 */
void stop_all_clients() {
auto& manager = ClientManager::instance();
manager.stop_all();
}
/* 连接监控回调 */
void monitor_connections(uv_timer_t* handle) {
static int recovery_counter = 0;
if (++recovery_counter >= 5) {
int active_count = 0;
auto& manager = ClientManager::instance();
size_t total_clients = manager.client_count();
// 实际应用中,这里需要实现获取活动连接数的方法
// 简化处理,只显示总连接数
std::cout << "Total connections: " << total_clients << std::endl;
recovery_counter = 0;
}
}
static void close_walk_cb(uv_handle_t* handle, void* arg) {
if (!uv_is_closing(handle)) {
uv_close(handle, nullptr);
}
}
/* 启动客户端连接 */
void start_client_connect(const std::vector<DeviceInfo>& devices) {
// 创建全局事件循环
global_loop = uv_default_loop();
// 初始化所有客户端
init_clients(global_loop, devices);
// 启动连接监控
uv_timer_init(global_loop, &monitor_timer);
uv_timer_start(&monitor_timer, monitor_connections, 1000, 1000);
// 运行事件循环
uv_run(global_loop, UV_RUN_DEFAULT);
// 添加资源清理阶段
while (uv_loop_alive(global_loop)) {
uv_run(global_loop, UV_RUN_ONCE);
}
// 安全关闭事件循环
int err = uv_loop_close(global_loop);
if (err) {
std::cerr << "uv_loop_close error: " << uv_strerror(err) << std::endl;
// 强制清理残留句柄(调试用)
uv_walk(global_loop, close_walk_cb, nullptr);
uv_run(global_loop, UV_RUN_NOWAIT);
}
// 清理所有客户端
stop_all_clients();
global_loop = nullptr;
}
// ClientManager 成员函数实现
void ClientManager::add_device(const DeviceInfo& device) {
std::lock_guard<std::mutex> lock(mutex_);
if (!loop_) {
std::cerr << "[Device " << device.device_id << "] Cannot add: event loop not set\n";
return;
}
// 检查是否已存在相同ID的装置
if (clients_.find(device.device_id) != clients_.end()) {
std::cerr << "[Device " << device.device_id << "] Already exists, skip adding\n";
return;
}
// 创建新的客户端上下文
int index = clients_.size();
auto ctx = std::unique_ptr<ClientContext>(new ClientContext(loop_, device, index));
// 添加到管理映射
clients_[device.device_id] = std::move(ctx);
// 启动连接
try_reconnect(&clients_[device.device_id]->reconnect_timer);
std::cout << "[Device " << device.device_id << "] Added successfully\n";
}
void ClientManager::remove_device(const std::string& device_id) {
std::lock_guard<std::mutex> lock(mutex_);
auto it = clients_.find(device_id);
if (it == clients_.end()) {
std::cerr << "[Device " << device_id << "] Not found, cannot remove\n";
return;
}
// 关闭连接并移除
it->second->shutdown = true;
it->second->close_handles();
clients_.erase(it);
std::cout << "[Device " << device_id << "] Removed successfully\n";
}
bool ClientManager::send_to_device(const std::string& identifier,
const unsigned char* data,
size_t size) {
std::lock_guard<std::mutex> lock(mutex_);
for (auto& pair : clients_) {
auto& ctx = pair.second;
// 匹配装置ID或MAC地址
if (ctx->device_info.device_id == identifier ||
ctx->device_info.mac == identifier) {
if (ctx->state == ConnectionState::CONNECTED) {
send_binary_data(ctx.get(), data, size);
return true;
}
std::cerr << "[Device " << identifier << "] Not connected\n";
return false;
}
}
std::cerr << "[Device " << identifier << "] Not found\n";
return false;
}
void ClientManager::stop_all() {
std::lock_guard<std::mutex> lock(mutex_);
for (auto& pair : clients_) {
pair.second->shutdown = true;
pair.second->close_handles();
}
clients_.clear();
}