新增了装置通讯管理,现在可以在外部动态的添加和删除连接设备了,同时添加了设备的消息发送功能。

This commit is contained in:
zw
2025-06-24 18:40:10 +08:00
parent 1fd504add4
commit ccd7a3bb59
3 changed files with 154 additions and 33 deletions

View File

@@ -2,6 +2,8 @@
#include <string>
#include <vector>
#include <memory>
#include <unordered_map>
#include <mutex>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD>
struct PointInfo {
@@ -54,10 +56,42 @@ private:
int index_;
};
class ClientManager {
public:
static ClientManager& instance() {
static ClientManager inst;
return inst;
}
// <20><><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD>ѭ<EFBFBD><D1AD>
void set_loop(uv_loop_t* loop) {
std::lock_guard<std::mutex> lock(mutex_);
loop_ = loop;
}
void add_device(const DeviceInfo& device);
void remove_device(const std::string& device_id);
bool send_to_device(const std::string& identifier, const unsigned char* data, size_t size);
void stop_all();
// <20><>ȡ<EFBFBD>ͻ<EFBFBD><CDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
size_t client_count() {
std::lock_guard<std::mutex> lock(mutex_);
return clients_.size();
}
private:
ClientManager() : loop_(nullptr) {}
std::unordered_map<std::string, std::unique_ptr<ClientContext>> clients_;
std::mutex mutex_;
uv_loop_t* loop_; // <20>¼<EFBFBD>ѭ<EFBFBD><D1AD>ָ<EFBFBD><D6B8>
};
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void start_client_connect(const std::vector<DeviceInfo>& devices);
void send_binary_data(ClientContext* ctx, const unsigned char* data, size_t data_size);
void on_timer(uv_timer_t* handle);//װ<>ö<EFBFBD>ʱ<EFBFBD>ص<EFBFBD>
void try_reconnect(uv_timer_t* timer);//װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD>
void on_connect(uv_connect_t* req, int status);//װ<><D7B0><EFBFBD><EFBFBD><EFBFBD>ӻص<D3BB>
void on_close(uv_handle_t* handle);//װ<>ùرջص<D5BB>
void on_timer(uv_timer_t* handle);
void try_reconnect(uv_timer_t* timer);
void on_connect(uv_connect_t* req, int status);
void on_close(uv_handle_t* handle);
void init_clients(uv_loop_t* loop, const std::vector<DeviceInfo>& devices);
void stop_all_clients();