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248
Linux_Hello/lib/libuv-v1.51.0/test/test-tcp-reuseport.c
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248
Linux_Hello/lib/libuv-v1.51.0/test/test-tcp-reuseport.c
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/* Copyright libuv project contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#if !defined(__linux__) && !defined(__FreeBSD__) && \
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!defined(__DragonFly__) && !defined(__sun) && !defined(_AIX73)
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TEST_IMPL(tcp_reuseport) {
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struct sockaddr_in addr;
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uv_loop_t* loop;
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uv_tcp_t handle;
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int r;
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ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
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loop = uv_default_loop();
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ASSERT_NOT_NULL(loop);
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r = uv_tcp_init(loop, &handle);
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ASSERT_OK(r);
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r = uv_tcp_bind(&handle, (const struct sockaddr*) &addr, UV_TCP_REUSEPORT);
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ASSERT_EQ(r, UV_ENOTSUP);
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MAKE_VALGRIND_HAPPY(loop);
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return 0;
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}
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#else
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#define NUM_LISTENING_THREADS 2
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#define MAX_TCP_CLIENTS 10
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static uv_tcp_t tcp_connect_handles[MAX_TCP_CLIENTS];
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static uv_connect_t tcp_connect_requests[MAX_TCP_CLIENTS];
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static uv_sem_t semaphore;
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static uv_mutex_t mutex;
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static unsigned int accepted;
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static unsigned int thread_loop1_accepted;
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static unsigned int thread_loop2_accepted;
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static unsigned int connected;
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static uv_loop_t* main_loop;
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static uv_loop_t thread_loop1;
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static uv_loop_t thread_loop2;
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static uv_tcp_t thread_handle1;
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static uv_tcp_t thread_handle2;
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static uv_timer_t thread_timer_handle1;
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static uv_timer_t thread_timer_handle2;
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static void on_close(uv_handle_t* handle) {
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free(handle);
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}
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static void ticktack(uv_timer_t* timer) {
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ASSERT(timer == &thread_timer_handle1 || timer == &thread_timer_handle2);
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int done = 0;
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uv_mutex_lock(&mutex);
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if (accepted == MAX_TCP_CLIENTS) {
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done = 1;
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}
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uv_mutex_unlock(&mutex);
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if (done) {
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uv_close((uv_handle_t*) timer, NULL);
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if (timer->loop == &thread_loop1)
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uv_close((uv_handle_t*) &thread_handle1, NULL);
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if (timer->loop == &thread_loop2)
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uv_close((uv_handle_t*) &thread_handle2, NULL);
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}
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}
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static void on_connection(uv_stream_t* server, int status)
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{
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ASSERT_OK(status);
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ASSERT(server == (uv_stream_t*) &thread_handle1 || \
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server == (uv_stream_t*) &thread_handle2);
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uv_tcp_t *client = malloc(sizeof(uv_tcp_t));
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ASSERT_OK(uv_tcp_init(server->loop, client));
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ASSERT_OK(uv_accept(server, (uv_stream_t*) client));
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uv_close((uv_handle_t*) client, on_close);
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if (server->loop == &thread_loop1)
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thread_loop1_accepted++;
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if (server->loop == &thread_loop2)
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thread_loop2_accepted++;
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uv_mutex_lock(&mutex);
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accepted++;
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uv_mutex_unlock(&mutex);
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}
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static void on_connect(uv_connect_t* req, int status) {
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ASSERT_OK(status);
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ASSERT_NOT_NULL(req->handle);
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ASSERT_PTR_EQ(req->handle->loop, main_loop);
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connected++;
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uv_close((uv_handle_t*) req->handle, NULL);
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}
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static void create_listener(uv_loop_t* loop, uv_tcp_t* handle) {
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struct sockaddr_in addr;
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int r;
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ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
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r = uv_tcp_init(loop, handle);
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ASSERT_OK(r);
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r = uv_tcp_bind(handle, (const struct sockaddr*) &addr, UV_TCP_REUSEPORT);
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ASSERT_OK(r);
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r = uv_listen((uv_stream_t*) handle, 128, on_connection);
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ASSERT_OK(r);
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}
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static void run_event_loop(void* arg) {
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int r;
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uv_tcp_t* handle;
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uv_timer_t* timer;
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uv_loop_t* loop = (uv_loop_t*) arg;
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ASSERT(loop == &thread_loop1 || loop == &thread_loop2);
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if (loop == &thread_loop1) {
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handle = &thread_handle1;
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timer = &thread_timer_handle1;
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} else {
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handle = &thread_handle2;
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timer = &thread_timer_handle2;
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}
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create_listener(loop, handle);
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r = uv_timer_init(loop, timer);
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ASSERT_OK(r);
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r = uv_timer_start(timer, ticktack, 0, 10);
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ASSERT_OK(r);
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/* Notify the main thread to start connecting. */
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uv_sem_post(&semaphore);
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r = uv_run(loop, UV_RUN_DEFAULT);
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ASSERT_OK(r);
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}
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TEST_IMPL(tcp_reuseport) {
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struct sockaddr_in addr;
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int r;
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int i;
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r = uv_mutex_init(&mutex);
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ASSERT_OK(r);
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r = uv_sem_init(&semaphore, 0);
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ASSERT_OK(r);
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main_loop = uv_default_loop();
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ASSERT_NOT_NULL(main_loop);
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/* Run event loops of listeners in separate threads. */
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uv_loop_init(&thread_loop1);
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uv_loop_init(&thread_loop2);
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uv_thread_t thread_loop_id1;
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uv_thread_t thread_loop_id2;
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uv_thread_create(&thread_loop_id1, run_event_loop, &thread_loop1);
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uv_thread_create(&thread_loop_id2, run_event_loop, &thread_loop2);
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/* Wait until all threads to poll for accepting connections
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* before we start to connect. Otherwise the incoming connections
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* might not be distributed across all listening threads. */
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for (i = 0; i < NUM_LISTENING_THREADS; i++)
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uv_sem_wait(&semaphore);
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/* Now we know all threads are up and entering the uv_run(),
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* but we still sleep a little bit just for dual fail-safe. */
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uv_sleep(100);
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/* Start connecting to the peers. */
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ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
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for (i = 0; i < MAX_TCP_CLIENTS; i++) {
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r = uv_tcp_init(main_loop, &tcp_connect_handles[i]);
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ASSERT_OK(r);
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r = uv_tcp_connect(&tcp_connect_requests[i],
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&tcp_connect_handles[i],
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(const struct sockaddr*) &addr,
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on_connect);
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ASSERT_OK(r);
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}
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r = uv_run(main_loop, UV_RUN_DEFAULT);
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ASSERT_OK(r);
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/* Wait for all threads to exit. */
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uv_thread_join(&thread_loop_id1);
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uv_thread_join(&thread_loop_id2);
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/* Verify if each listener per event loop accepted connections
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* and the amount of accepted connections matches the one of
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* connected connections.
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*/
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ASSERT_EQ(accepted, MAX_TCP_CLIENTS);
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ASSERT_EQ(connected, MAX_TCP_CLIENTS);
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ASSERT_GT(thread_loop1_accepted, 0);
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ASSERT_GT(thread_loop2_accepted, 0);
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ASSERT_EQ(thread_loop1_accepted + thread_loop2_accepted, connected);
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/* Clean up. */
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uv_mutex_destroy(&mutex);
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uv_sem_destroy(&semaphore);
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uv_loop_close(&thread_loop1);
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uv_loop_close(&thread_loop2);
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MAKE_VALGRIND_HAPPY(main_loop);
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return 0;
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}
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#endif
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